The biggest change is clearly in run time - PCMark 10 takes an average of 18, 26, and 30 minutes for the PCMark 10 Express, PCMark 10, and PCMark 10 Extended benchmarks to run respectively. It would have been nice to see a DX12 test as well though. Gone is the casual gaming test based on DX9, and we have a DX11-based 3DMark Fire Strike instead.
#PCMARK 10 UNINSTALL PROFESSIONAL#
The Rendering and Visualization test now runs on OpenGL to better simulate the real-world performance of professional applications. The extended analysis is a great help in identifying bottlenecks or the lack thereof, and it also is useful when it comes to building a balanced system.Ĭompared to PCMark 8, nearly all the tests have been updated to the latest codec/foundation. Gone are the storage and battery tests, but in return, you get more real-world testing in digital content creation, simulations and modeling, and an entire gaming group, while still retaining the essentials and productivity groups that contain tasks a lot of us do daily and rarely think about if running slowly. PCMark 10 is a strong attempt to get PCMark back into not just hardware reviewers' hands, but also office and home professionals alike. PCMark 8 was lagging behind in use, with 3DMark doing a lot already and people preferring individual application benchmarking vs. Futuremark has released VRMark, updated 3DMark to include some benchmarks for VR and also DX12, and did release more mobile-centric benchmarks. That is not to say they have done nothing in four years as the hardware world changes far too often to stay dormant. Almost four years later, Futuremark has released the next iteration to their PCMark benchmarking program.